: Public Class
| Created: |
5/27/2011 9:36:59 AM |
| Modified: |
1/13/2016 12:05:56 PM |
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Project: |
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| Author: |
goens001 |
| Version: |
1.0 |
| Phase: |
1.0 |
| Status: |
Proposed |
| Complexity: |
Easy |
| Difficulty: |
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| Priority: |
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| Multiplicity: |
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Advanced: |
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| UUID: |
{A7366197-3D60-4a13-9978-79A0AFE66D2F} |
| Appears In: |
FieldLayout, FieldGeometry |
<b>Description</b><br/><b>Headland</b> is the area at each end of an <b>AcivityField </b>in respect of the working direction on that field. <br/><br/><b>Remark.</b><br/>It is used for turning around with farm implements during field operations. It is in most cases the first area to be harvested to minimize crop damage. The rows run under an angle in respect of the lay (working direction) of the field and are usually two, three or four times the width of the implement used for planting the<b> ActivityField</b>.<br/>
- Attributes
- Associations From
| Attribute |
Private GlobalUniqueIdentifierType HeadlandGUID
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Details:
| Alias: |
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| Initial: |
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| Stereotype: |
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| Ordered: |
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| Range: |
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| Transient: |
False |
| Derived: |
False |
| IsID: |
False |
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Private Ring HeadlandSurface
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Details:
| Alias: |
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| Initial: |
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| Stereotype: |
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| Ordered: |
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| Range: |
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| Transient: |
False |
| Derived: |
False |
| IsID: |
False |
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| Element |
Source Role |
Target Role |
ActivityField
Class
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Name:
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Name:
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 Details:
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